Button will always show on home page.

Note: You can opt into always taking the Outside Morlock Manse battle & picking up the 5k chest there. If you do, you have about $5800 to do with as you please. Notes assume you try to skip the battle & don't get the 5k.

Chapter 1

Run from Pirate, heal before Mikk & Makk if needed.

Mikk & Makk

T1-3: Tradewinds Mikk
T4: Tradewinds x4 Mikk (kill)
T5-6: Tradewinds / Grape
T7: Tradewinds x4
T8: Bow
T9: Defend
T10: Bow
T11: Tradewinds x4

Head to Scholar Shrine, kill Cait on the way. If you get the Scholar Shrine battle Flee.

Go to Forest of Purgation. Pick Light L and $20000.

TP Rippletide, go to North Stonegard Pass. Pick $1200 on the way.

Get Warrior Shrine, go to Moonstruck Coast. S&Q.
Get Merchant Shrine, Tag Goldshore, Enter Grandport Coast.
Pick $20000, S&Q, pick Thunder L, enter Grandport.

Purchase Fire M, Ice M, and Wind L.
Pick Silver-filled Pouch, purchase Pom L.
Pick Dazzling Artwork and $25000.

TP Rippletide, run to Sunshade.

Primrose Ch.1

Helgenish

Ice M + Fire M

Ch.2 Start

Buy Thunder L and Thunder M. Buy Shadow M, and Fire M. Pick Fool's Gold Ore.
After last purchase TP Grandport, go to Loch of the Lost King.
Pick Wind L and $30000.

TP Quarrycrest, run to Bolderfall.

Therion Ch.1

S&Q inside

Heathecote

Thunder L + Thunder M

Steal Pom S & Nourishing S.

Get Hunter Shrine, pick Olive L, tag Victor's Hollow.
TP Quarrycrest

Tressa Ch.2 Continued.

If battle outside Manse, kill with Wind/Thunder L and S&Q inside Manse. Otherwise, don't S&Q in Manse and kill battle there with L Stone.

Omar

Turn 1

L Stones

Turn 2
  • Primrose: Thousand Spears
  • Tressa: Defend / Pom M Merchant if Merchant 2 did Attack x2 T1
  • Therion: Armor Corrosive
Turn 3
  • Merchant: HHVx4
  • Other: M Stone

TP Victor's Hollow.

Tressa Ch.3

Trigger cutscenes, buy shield.

Finish quest. Go to Forbidden Grotto.

S&Q at first save inside Forbidden Grotto. Pick $15000.

Venomtooth Tiger

There are 2 bonuses you can get here. You can do both if turn order allows.

  • You can guarantee Collect if you have Therion before Tressa T2.
  • You can save the Light L if you have Prim before Tressa T3.
Turn 1
  • Tressa: Rain of Arrows
  • Primrose: Defend
  • Therion: Pom L Tressa
Turn 2
  • Primrose: Thousand Spears
  • Tressa: Collect x4
  • Therion: Armor Corrosive
Turn 3
  • Tressa: HHVx3-4
  • Primrose: Light L / Pom Tressa if before her (saves Wind L)
  • Therion: HHVx4

Finish quest, TP Grandport.

Tressa Ch.4

Go to shop.

If you don't have a Light/Wind L, pick the Wind L in Sewers.

Writing ideal fight. If people die, can try to Olive and go for break T2 or T3. Need all alive at start of turn to win. If non ideal fight, you can look for opporunities to boost Collect to increase chance of fast fight.

Esmeralda 96450HP

Weak to Spear Axe Staff Wind Light (Initial) (4 Shield)
Weak to Sword Bow Fire Lightning Wind (First Break) (6 Shield)
Weak to Spear Dagger Ice Wind Dark

Turn 1
  • Tressa: Light/Wind L
  • Primrose: Thousand Spears x2
  • Therion: Armor Corrosive
Turn 2
  • Tressa & Therion: HHV x3
  • Primrose: Incite
Turn 3
  • Tressa: Leghold
  • Therion: Olive
Turn 4
  • Tressa: Rain of Arrows
  • Primrose: Incite
  • Therion: Collect (if it misses look below for backup)
Turn 5
  • Tressa: Rain of Arrows
  • Therion: Armor Corrosive
Turn 6
  • Tressa & Therion: HHV x4

Collect Miss Backup

Turn 5
  • Tressa: Rain of Arrows
  • Therion: Olive
Turn 6
  • Merchant 1: Pom M Merchant 2 / Collect
  • Merchant 2: Collect x3 / Collect
  • Primrose: Incite
Turn 7
  • Tressa: Leghold
  • Therion: Olive
Turn 8
  • Merchant 1: Attack x4
  • Merchant 2: Attack x3
  • Primrose: Incite
Turn 9
  • Tressa: Tradewinds (break)
  • Therion: Armor Corrosive
Turn 10
  • Tressa & Therion: HHV x4

Finish quest, skip cutscenes, GG