Chapter 1
Run from Pirate, heal before Mikk & Makk if needed.
Mikk & Makk
T1-3: Tradewinds Mikk
T4: Tradewinds x4 Mikk (kill)
T5-6: Tradewinds / Grape
T7: Tradewinds x4
T8: Bow
T9: Defend
T10: Bow
T11: Tradewinds x4
Head to Scholar Shrine, kill Cait on the way. This route has enough money to use Dancers on Scholar Shrine battle if you want to do so.
TP Rippletide, go to North Stonegard Pass.
Get Warrior Shrine, go to Moonstruck Coast. S&Q.
Get Merchant Shrine, Tag Goldshore, Enter Grandport Coast.
Pick Wind L, re-enter screen.
Pick $20000, S&Q, pick Thunder L, enter Grandport.
Purchase Fire M and Ice M.
Pick Silver-filled Pouch, purchase Pom L.
Pick Dazzling Artwork and $25000.
TP Rippletide, run to Sunshade.
Primrose Ch.1
Helgenish
Ice M + Fire M
Ch.2 Start
Buy Thunder L and Thunder M. Buy Shadow M, and Fire M. Pick Fool's Gold Ore.
After last purchase TP Grandport, go to Loch of the Lost King.
Pick Wind L and $30000.
TP Quarrycrest, run to Bolderfall.
Therion Ch.1
Light M Battle inside
Heathecote
Thunder L + Thunder M
Steal Pom S & Nourishing S.
Get Hunter Shrine, pick Olive L, tag Victor's Hollow.
TP Quarrycrest
Tressa Ch.2 Continued.
Pick $5000. Kill encounter with Wind/Thunder L.
S&Q inside Manse.
Omar
Turn 1
L Stones
Turn 2
- Primrose: Thousand Spears
- Tressa: Defend / Pom M Merchant if Merchant 2 did Attack x2 T1
- Therion: Armor Corrosive
Turn 3
- Merchant: HHVx4
- Other: M Stone
TP Victor's Hollow.
Tressa Ch.3
Trigger cutscenes, buy shield. Go to Forest of No Return.
Pick Elemental Glaive, Silent Bandana, and Shadow L.
TP Victor's Hollow.
Finish quest. Go to Forbidden Grotto.
S&Q at first save inside Forbidden Grotto. Pick $15000.
Venomtooth Tiger
Turn 1
- Tressa: Rain of Arrows
- Primrose: Defend
- Therion: Pom L Tressa
Turn 2
- Primrose: Thousand Spears
- Tressa: Collect x4
- Therion: Armor Corrosive
Turn 3
- Tressa: HHVx3-4
- Primrose: Shadow L / Pom Tressa if before her (saves Wind L)
- Therion: HHVx4
Before finishing quest, go to shop.
Finish quest, TP Grandport.
Tressa Ch.4
If you don't have a Wind L, pick the Wind L in Sewers.
Writing ideal fight. If people die, can try to Olive and go for break T2 or T3. Need all alive at start of turn to win. If non ideal fight, you can look for opporunities to boost Collect to increase chance of fast fight.
Esmeralda 96450HP
Weak to Spear Axe Staff Wind Light (Initial) (4 Shield)
Weak to Sword Bow Fire Lightning Wind (First Break) (6 Shield)
Weak to Spear Dagger Ice Wind Dark
Turn 1
- Tressa: Wind L
- Primrose: Thousand Spears x2
- Therion: Armor Corrosive
Turn 2
- Tressa & Therion: HHV x3
- Primrose: Incite
Turn 3
- Tressa: Leghold
- Therion: Olive
Turn 4
- Tressa: Rain of Arrows
- Primrose: Incite
- Therion: Collect (if it misses look below for backup)
Turn 5
- Tressa: Rain of Arrows
- Therion: Armor Corrosive
Turn 6
- Tressa & Therion: HHV x4
Collect Miss Backup
Turn 5
- Tressa: Rain of Arrows
- Therion: Olive
Turn 6
- Merchant 1: Pom M Merchant 2 / Collect
- Merchant 2: Collect x3 / Collect
- Primrose: Incite
Turn 7
- Tressa: Leghold
- Therion: Olive
If only one can Dancers, it should be Therion. Tressa has higher accuracy.
Turn 8
- Merchant 1: Attack x4 / HHDx4
- Merchant 2: Attack x3 / HHDx3
- Primrose: Incite
Turn 9
- Tressa: Tradewinds (break)
- Therion: Armor Corrosive
Turn 10
- Tressa & Therion: HHV x4
Finish quest, skip cutscenes, GG