Osvald Single Story
Based on route/notes by Dalia & Alta. I made improvements to money / stone routing and improved the Warden Davids fight, but the core of the route is the same.
There is a lot of small variations/choices based on what resources you have. I will try my best to list them, but can't guarantee I'll cover all of them.
Route
Start Osvald
Chapter 1
Scrutinize Emerald, Option 2
Talk to Bale, Scrutinize guy north of Save Point, talk to Bale.
Scrutinize closest guy on 2nd floor in Prison, pick up Labor Reports in Library.
Kill all encounters until 30JP.
Pick Sinner's Staff.
Pick Ancient Necklace.
After 30JP, menu.
You need a total of 3 Advanced Magics and 2 Plums on Osvald.
You can replace 1st Emerald Defend in favor of healing, and even have Osvald Defend T3. Fight is fairly flexible in when you do your heals and Advanced Magics.
If you got a Ice S, there is a better fight available. Saves about 10 seconds, will be in the Addendum.
Warden Davids 2700HP 5S
Turn 1
- Osvald: Advanced Magic
- Emerald: Attack
Turn 2
- Osvald: Advanced Magic
- Emerald: Defend
Turn 3
- Emerald: Attack x4
- Osvald: Blizzard x2
Turn 4
- Osvald: Advanced Magic / Plum
- Emerald: Grape / Plum
Turn 5
- Osvald: Advanced Magic
- Emerald: Attack
Turn 6
- Osvald: Grape
- Emerald: Defend
Turn 7
- Emerald: Attack x4
- Osvald: Blizzard x4
Turn 8
- Osvald: Firestorm
- Emerald: Plum
Turn 9
- Osvald: Firestorm
Turn 10
- Osvald: Defend
Turn 11
- Osvald: Attack x3
Turn 12
- Osvald: LP Firestorm x4
- Emerald: Attack x3
Chapter 2
Walk till 1st cutscene.
Can kill Wolf with Defend + Attack, Fireball x3 + Attack x2
Guards: Emerald attack each once, Osvald Advanced Magic, Defend, Blizzard x4
Cape Cold
Mug Old Man, Staff + Fireball x3 or LP Icewind x2 (range)
Usage of your Light Ms is fairly flexible. In the notes, they will be used on Throne recruitment, Canalbrine battle, and 2 on 1 Crackridge battle. If you need to save one, you can break the Armor Eater on Crackridge battle and use 1 Light M instead. Alternate uses are Caits/Puffs, and Temenos recruitment.
Tag New Delsta: Anchorage. Go to New Delsta.
New Delsta
Throne Recruitment: Light M
Watch your JP. If you have >90JP, you'll want to take a Canalbrine day battle. These can often be cleared with S Stones. They don't have much use outside of this spot though.
If no Ice S, Steal Ice S. Optionally steal other stones.
Buy Unerring Earring
Buy Forget-me-do. If no Grapes, buy 1 for Castti recruitment.
TP New Delsta Anchorage
New Delsta Anchorage
Take boat to Beasting Bay: Anchorage
Beasting Bay: Anchorage
Take boat to Canalbrine.
Canalbrine
Recruit Castti
Buy Critical Earring.
Head to Conning Creek.
1st Bridge Battle switch to night and kill it with Light M.
If it'll get you enough JP, day time battle guarantees Throne LVL8. There's one Night Battle (Ocean Lizardman II) that will leave her 2XP short.
Kill both Conning Creek battles during day with Fire M.
Steal Pom Leaf.
Conning Creek
Start Osvald Ch.3
Steal Pom M, Wind L.
If you fail these steals and run out of reputation, there are backups.
Pom M: Steal in top floor right side of Montwise Library. 80% Steal.
Wind L: Break the Armor Eater for both Crackridge battles and use 1 Light M on each.
You can also just reload the autosave and try again.
TP New Delsta.
New Delsta
Get Inventor + upgrades.
Go to Flameschurch.
If you didn't get the Wind L, you will want to break + Light M both Crackridge encounters.
I recommend equipping A Step Ahead on everyone here in that case, it will get you extra escape chances onn the 2 following small battles.
Flameschurch
Recruit Temenos.
Fight: Light M if not used on Bridge, else Night LP Fireball x2 + 2 Attacks, or Fireball x2 + Dagger x2 + Axe x2 after break.
TP New Delsta: Anchorage.
New Delsta: Anchorage
Take boat to Crackridge: Anchorage.
Crackridge: Anchorage
Run from battle.
Crackridge battles: can choose to take at night for Blind safety. Kill with 2 Light M, or Wind L.
Pick $6400 on the 1st screen. You might want to walk a bit on this screen, there is a chance of a double battle.
2nd screen pick Thunder M. Get Merchant Guild.
Western Gravell Wilds
Pick Thunder L. Switch to night right after.
Gravell battle: Castti Thunder M + Throne Defend > Throne HHG x3
Watch drops here. If you get a Pom Leaf, you can use that on Grieving Golem instead of a Pom S/L Stone.
Tag Gravell.
Pick $23000.
TP Conning Creek.
Conning Creek
Pick Fire M. Switch to night before fight.
Lady Clarissa 8212HP 5S
Crit Scope + Defend, HHG x3
TP Flameschurch, head to Montwise.
Borderfall
Kill battle with Fire M. Can try to Flee and use Fire M on Guards in Guard Outpost
Pick Thunder M.
Montwise
TP Conning Creek.
Conning Creek
Talk to NPCs, go to Guard Outpost.
Guard Outpost
Break battle with HHMx2 and Flee (or Fire M).
Switch to Night before fight.
Captain Stenvar 19000HP 5S
Defend > HHB x4
If you need Latent on Castti, you can stay at inn here and then steal Pom S in Inn to save a L Stone on Grieving Golem.
TP Montwise.
Montwise
Steal Dazzling Artwork (55%). If no M Stones, Steal at least one.
If no Pom M, Steal one from NPC in library top floor right side.
Pick $14000. Reset steps with Travel Banter.
Pick Fire L. Can skip if you have a Pom and a Thunder L
Switch to night before fight.
Fight: HHG x3
Grieving Golem 62000HP 7S (Spear, Staff, Wind, Light)
Can be done with either HHG x3 or x4. If x4, throw an extra L Stone. x3 requires a Pom S on Throne.
M Stone can be replaced with Catapult x4 if you give Castti Axe of Avarice
Turn 1
- Osvald: Defend
- Throne: Pom M Self
- Castti: Crit Scope
- Temenos: Defend
Turn 2
- Osvald: Attack x4
- Temenos: Attack x3
- Throne: HHB x4
- Castti: L Stone / Pom S / Defend and Pom S next turn.
Turn 3
- Throne: HHG x3
- Someone: M Stone
Go to Item Shop.
TP Gravell.
Gravell
If Throne or Castti no Latent, stay at inn.
Steal Light M & Shadow M.
Mug 1: Attack, HHG x4, M Stone if alive.
Mug 2: E.Barrage till break, HHG x4. Works with HHG x3 too, so can do E.Barrage x2 T2
Mug 3: Attack, HHG x4, M Stone
Mug 4: HHG x3
Mug 5: Defend, HHB x4, M Stone if alive.
If on money route, you should have one HHG you can use here to clear a battle. After the chest, you also have a HHB, but you would have to play for the range on Harvey.
If no Fire / Thunder L, pick Ice L.
Clears
- Revenant: Sword, Staff
- 2 Remnants x3: HHM x3 OR Sword, Spear, Axe
- 5 Bats: Shadow L to kill.
- Moleking + 2 Remnants: HHM x3, Temenos Sword Moleking
- Revenant + Remnant: HHM x3, Staffs on Revenant
- Fledgling + 2 Dreadwing: Osvald Attack x2 Fledling T2, Throne does a 2 Spear T1 and a 2 Spear T2, Temmy Catapults Spear. Can also be done with HHG x4 + Stone during day, or HHG x4 during night. Also can Advanced Magic Lightning Bolt, but still need 1 more hit on each Dreadwing.
- 2 Moleking: Axe, Staff, Ice: Osvald Attack x3, Castti Attack x2, Temenos Attack x2, Throne Donate BP whoever is 1st T2.
Pick $25000.
There's a Lychee L on second screen, not the safest pickup.
Switch to night before forced fights (before stairs)
Remnants
- HHB x4
Harvey 80000HP 10S (Spear, Axe, Fire, Ice, Lightning)
Turn 1
- Osvald: Elemental Barrage
- Throne: Fire/Ice/Thunder L (Can use Shadow and gamble on E.Barrage hits)
- Castti: Concoct Forget-me-do + Anything
- Temenos: Springy Boots Osvald
If Temenos before Throne, can HHB x4 T2 and Collect x4 > HHV x3 for 100% Collect.
Turn 2
- Osvald: Elemental Barrage x4
- Throne: Collect x4
- Castti: Defend
- Temenos: Critical Scope
Turn 3
- Castti: [LP] Pom Leaf x5 Throne
- Throne: [LP] HHB x4, HHV x3
- Osvald & Temenos: Shadow L
Scrutinize Elena. GG!
Addendum
Ice S Warden Davids Fight
Warden Davids 2700HP 5S
Turn 1
- Osvald: Advanced Magic
- Emerald: Attack x2
Turn 2
- Osvald: Advanced Magic
- Emerald: Plum Osvald (56/71SP needed depending on if Osvald was before or after Emerald)
Turn 3
- Osvald: Firestorm
- Emerald: Grape
Turn 4
- Osvald: Grape
- Emerald: Defend
Turn 5
- Emerald: Attack x4
- Osvald: Blizzard x4
Turn 6
- Osvald: Ice S
- Emerald: Grape
Turn 7
- Osvald: Firestorm
Turn 8
- Osvald: Defend
Turn 9
- Osvald: Attack x3
Turn 10
- Osvald: LP Firestorm x4
- Emerald: Attack x4
Changelog
2/24/24
- Remove You
2/21/24
- Initial Upload