Clair Obscur: Expedition 33 All Achievements Expert Glitchless Route
Notation
For menus, I will sometimes have something in parenthesis. If it's (S1-3), it refers to the slot the Picto should be placed in. If it's a Playstation controller button, it's a button you should press to optimize the menu.
For battles, there will sometimes be something like (1.1 QTE). This refers to the Quick Time Action you do when you use an Ability. A perfect is 1.2, a normal is 1.1, and a fail is 1.0. The number refers to the damage multiplier the skill gets from the QTE.
You can check the changelog at the bottom of the notes.
These are my personal notes for the category, the writing will reflect that. For the most part these notes will not say where to go or where things are, just what to do. I will be updating these as the route progresses, changes will be reflected in the changelog at the bottom of the notes.
There will also be enemy data and maybe some other useful information at the bottom of the notes.
If there's a time listed by a fight, it's my best time for it so far. It does not represent the average.
Prologue
Fight Mime before going to harbor.
Harbor
- Talk to Colette in 3rd booth for Old Key.
- Talk to Aprentices
- Talk to Maelle, skip Maelle duel
- Talk to Emma
4 CS on Transition
Act I
Spring Meadows
Pick up Critical Burn.
First strike the Lanceram before the house.
You can jump up to the right side before the house, or take the path through the house.
Pick up $360 in house detour. Pick up Energy Tint.
After getting Journal 81, tag flag before continuing.
Pick up Dead Energy II. Afterwards, jump off to the left and menu.
First strike the Abbest on your left.
Pick up Colour of Lumina under the bridge.
Pick up Resin.
Go to Flag. Fast Travel to Abandoned Expeditioner Flag
Talk to White Nevron. Shoot lamp, talk to Nevron again.
Optionally, Lune equip Lighterim
Go back to flag again, fast travel to The Indigo Tree.
Continent
Go to Camp before entering Flying Waters
Flying Waters
Pick up $333 along path.
Take the detour to the right by the tunnel to spawn 3 Denerim and fight them.
Go to Manor.
After getting Maelle menu.
Go to flag.
Talk to Noco and fight him.
Buy Exposing Attack ($3600). After Noco continue straight.
Go towards mine for White Demineur, fight the Luster along the way.
Complete White Demineur quest for Deminerim.
Pick up Recoat.
Talk to Coral Cave Flag
Pick up Journal 68 in thin main pathway.
Ancient Sanctuary
If you've been hitless since getting Maelle, you can use the flag at the start here for Maelle Might. If so, you can skip Powerful vs Robust Sakapatate.
Before final right turn, head left and go to path heading slightly downwards for Journal 63.
Talk to flag before Ultimate Sakapatate
Gestral Village
Go to flag.
Before starting the tournament, head right and make the first right to pick up Journal 52.
Tournament
Pattern for first 3 fights: Parry, Degagement, Parry, Rain of Fire
Rewards for each: 2026XP, $366
Talk to Golgra. Then go talk to Jujubree (Merchant).
Camp
Sleep. Go to Esquie's Nest. Get Lost Gestral (1/9) outside Esquie's Nest.
Esquie's Nest
Go to flag by entrance (camp flag might be better?)
Backtrack to Esquie. Then take right path to exit, get Journal 66 and Energising Start III.
Continent
Talk to Lost Gestral if you haven't already.
Camp
Talk to Curator
Continent
Pick up Energising Start I on beach west of Stone Wave Cliffs
Pick up $1775 near Chromatic Bruler.
Pick up $1305 after breaking the rocks to Stone Wave Cliffs
Stone Wave Cliffs
Pick up $790 on the left before the 1st flag.
Go towards Delaram. Pick up Journal 78. Pick up Delaram.
Take left path, pick up Journal 56.
Pick up First Strike.
Pick up Energy Tint by Paintress Shrine.
Head left, pick up Journal 50.
Pick up $790 right of grapple.
Pick up $790 after Farm flag.
Pick up Colour of Lumina on path after Farm.
Tag Tide Caverns Flag.
After long grapple down, shoot and pickup Rock Crystal directly in front of you.
Go left around bend, attack and pick up Rock Crystal.
Go east, jump down towards grapple. Rocher will pop up once you get close to Rock Crystal, Attack it for a preempt.
Pick up Colour of Lumina by right wall.
Pick up Colour of Lumina before last grapple up.
White-Haired Man (0:49)
Skip turn x4
Act II
Start off at camp, party full healed. Go to flag.
Do this menu before entering Forgotten Battlefield
Forgotten Battlefield
Pick up Journal 41 to the right of Clea.
Pick up Journal 57 on the way to Inverted.
Buy Inverted Affinity - $9870 from Merchant.
Camp
Go to Curator
Option 2 to sleep.
Continent
Fight group before Monoco Station
Menu before Monoco.
Monoco Station
Menu before Stalact.
After Stalact back track to the flag.
Pick up Journal 65. Then fall down to the left to warp, turn around, and exit towards Old Lumiere.
Old Lumiere
Verso & Maelle section
After going through doorway, go right and pick up Journal Survivor and Polished Chroma Crystal.
Go to Manor. Pick up Renoir and Journal Renoir.
Have $17409 right here, with completely standard money route (no re-entrance into Lumiere)
Continent
After Camp, re-enter Old Lumiere
Old Lumiere
Pick up $4990 and Journal 42. Flag, back to continent.
Visages
Talk to the Plazza Flag.
Sadness Vale
Pick up Glass Cannon.
Pick up Resplendent Chroma Catalyst.
Go north east, at fork go right and jump up ledge. Pick up Journal 39.
Go back to flag and fast travel back to Plazza.
Joy Vale
Pick up Confident Fighter.
Go all the way right, to get Journal 69.
Use the fight here to setup HP.
Fast Travel back to Plazza.
Anger Vale
Go to Manor (right side after 1st hills).
Pick up Verso Record and Journal Unknown.
Go back to flag and fast travel back to Plazza.
Try to do this menu on the jumps.
Check Up on Others
Talk to campfire, and back out. Then talk to it again, and Check up on others.
This should get you a skippable cutscene that gives you Lettre A Maelle.
If you get an unskippable cutscene instead, check up on others again. Lettre A Maelle is missable!.
Then go to Curator.
Talk to Maelle, go up to Relationship LV4. Go to flag.
Get Sciel to Relationship LV3. She has less text here, but want to stop before relationship stuff.
Go to sleep.
Sirene
Pick up Journal 55.
Start battle with a group of Ballets.
Pick up Colour of Lumina near shadow Renoir.
Pick up Journal 67.
Camp
Get Monoco to Relationship LVL4, start duel
Continent
After 1st cutscene by Monolith, pick up Journal 40 right by the Merchant on the island.
The Monolith
Flying Waters
Talk to Merchant in Flying Waters.
Ancient Sanctuary
Run into the first fight with Robust and Ranger Sakapatate
Stone Wave Cliffs
Pick up Resplendant Chroma Catalyst before grapple to SWC section.
Pick up Weakness Gain at the end of the Stone Wave Cliffs section. It's behind the statue on the right.
Forgotten Battlefield
Go to Manor, pick up L'Amour d'une Mère and Journal Aline.
Lumiere
Go to north east section. Pick up Colour of Lumina.
Pick up Journal 70. For the enemies, aggro all, lure them to where you grappled from, then go for the Journal on the left side.
Go to any flag along the way.
Menu before Paintress
The Manor
Flip the switches on the right side.
Act III
Camp
Talk to everyone. Talk to flag.
Talk to campfire, Option 2. Go to Lumiere.
Lumiere
Fight Abberation on the right.
Pick up Colour of Lumina on the right after the 1st grapple.
If you missed a Lumina, pick up Colour of Lumina by cart.
Pick up Journal 60.
Talk to Merchant
Go to flag by fountain.
Creation: Flee. Menu after.
Fight as Maelle.
After 5 cutscenes, reload the save you were playing.
Go to flag, Back to Continent
Continent
Pick up Journal 64.
Go to The Meadows, pick up Our Painted Family.
Go to Twilight Quarry, pick up Un 33 Decembre A Lumiere.
Go to Ancient Gestral City, pick up Light of the Past.
Go to Abbest Cave.
Abbest Cave
Go to flag, leave to Continent.
Continent
Talk to Merchant in front of Yellow Harvest. Buy Goblu ($1000).
Go to Gestral Beach - Balance Beam and finish it (1/5).
Fly to island west of here. Get Lost Gestral (2/9) on west side.
Go to White Tree. Pick up Journal 36 and Honeymoon in Lumiere.
Go to Yellow Harvest (Back Entrance).
Yellow Harvest
Go right path. Make a right at flag to pick up Journal 59.
Go down original path. Once at the main area, head right.
Pick up Journal 44. Head behind ramp up ahead to pick up Death Bomb.
Go up ramp. Pick up Journal 38. Grapple to Merchant.
Fight the Merchant as Maelle.
Jump back in the direction you came, jump on ledge. Take right path, use flag, back to continent.
Continent
Go to Lost Woods. Pick up Aline's Glasshouse.
Go to Crushing Cavern.
Crushing Cavern
Try to do this menu while falling down.
At fork go left, pick up Colour of Lumina and Journal 45.
Go back to original fork, take right path to exit.
Continent
Go fight Chromatic Demineur.
Go to Floating Cemetary.
Floating Cemetary
Finish quest (kill) for Auto Powerful. Talk to flag.
Continent
Go to Falling Leaves.
Falling Leaves
Tag flag at the start.
Talk to boy. Go to grapple, pick up $4010.
Menu on the jump.
Talk to Lady of Sap. Go to manor. Pick up Alicia.
Continue down path. After handholds go left and pick up Journal 35.
Go talk to boy again and continue through gate. Pick up Journal 49.
Go to flag. Fast Travel to Resinveil Grove.
Talk to boy to get Until Next Life.
Go back to flag.
Continent
Go to Camp
Camp
Get Maelle Relationship to 5.5 for quest.
Go To Sleep
Continent
Go to Sprong.
Go to Blade's Graveyard, pick up Reverance.
Pick up Journal Verso and Journal Julie.
Go to Painting Workshop. Menu during jump.
Talk to boy for Colour of the Beast and exit.
Continent
Go to Gestral Beach - Only Up
Gestral Beach - Only Up
Complete it. Menu on the jump down.
Continent
Go towards Bourgeon before Glaisum fight. Pick up Journal 47.
Fight the Bourgeon.
The menus are split up here so you can do parts of them during jumps. You can choose to combine them into 1 menu.
Go to Esoteric Ruins.
Esoteric Ruins
Talk to the Portier soul once at the start.
For the puzzle, think of it as a grid in numpad formation (top-right is 9, bottom-left is 1)
- Enter 2, shoot 2.
- Enter 1, shoot 2 then shoot 1
- Enter 6, shoot 5.
Do puzzle, pick up Wood Boards on exit path.
Go back, talk to White Portier complete quest.
Go to flag, back to Continent.
Continent
Go to island south of Visages, pick up Lost Gestral (3/9) near mimes.
Go to The Crows, pick up Journal 34 and exit via flag.
Go to The Reacher.
The Reacher
You can setup Verso pictos & some of his lumina on the jumps down
Go to manor. Pick up Journal Unknown.
Pick up Journal 61.
Exit via Esquie.
Camp
Finish Maelle Relationship 7 MAKE SURE TO PICK OPTION 1 TO TELL TRUTH.
Talk to Lune, get her to Relationship 5.5.
Go to sleep.
Continent
Go to land directly north of you, get Lost Gestral (4/9) in southern tip.
Go to island north of Visages, talk to Merchant Rubiju. Buy Linen and Cotton ($1000).
Go to The Canvas, get Portrait of the Dessendre Family.
Go to Painting Workshop. Talk to boy for Colour of the Beast and exit.
Go to Gestral Beach - Speedrun. Finish it (3/5)
Go to Sinister Cave. Get Nocturne pour Lumière.
Go south to Endless Night Sanctuary area. Pick up Lost Gestral (5/9).
Go west to Gestral Beach - Wall Climb.
Gestral Beach - Wall Climb
Pick up Journal 37 directly right of entrance.
For minigame, right side seems to get less. Once you get far enough, go to middle and react to where they fall. Watch top of screen.
Complete minigame (4/5)
Continent
Go to Island directly west of you. Buy Robe de Jour.
Go to Sirene's Dress.
Sirene's Dress
Option 2 to open door.
Pick up Journal 46. Go back to flag, back to continent.
Camp
Finish Lune Relationship 7.
Get Esquie to Relationship 5.5
Finish Relationships, get Monoco to 5.5.
Go to Sleep.
Continent
Go to The Small Bourgeon.
The Small Bourgeon
Pick up Journal 53. Talk to White Bourgeon twice.
Leave and re-enter area. Talk to White Bourgeon again and exit.
Continent
Go to Red Woods.
Red Woods
Give money to fountain 4 times to complete quest. Exit.
Continent
Go to The Fountain south-west of here.
The Fountain
Talk Blanche. Should get 100 Lumina.
Pick up Journal 84.
Go to flag, back to Continent.
Continent
Pick up Journal 62.
Go to Stone Wave Cliffs (Back Entrance).
Stone Wave Cliffs
Pick up Gustave.
Continue to flag, fast travel to Tide Caverns.
Talk to White Hexga twice. Go back to flag, back to Continent.
Continent
Go towards Stone Wave Cliffs Bourgeon, pick up Lost Gestral (6/9).
Go to Stone Wave Cliffs Cave.
Stone Wave Cliffs Cave
Pick up Journal 54 and exit (no need to fight).
Continent
Chase Chromatic Petank. Enter Manor.
The Manor
Open Closet, pick up Forlorn.
The below is ~1s faster to do in Frozen Hearts Manor, but leaving it here so there's a chance to backup if you forget.
Place Dessendre Canvas.
Flip the 2 switches on the left side.
Pick up Journal Unknown.
Pick up Nocturne pour un masque de tristesse in secret room.
Continent
Finish chasing Chromatic Petank. For mob section, go above rocks on right wall and descend.
Go to Gestral Beach - Volleyball.
Gestral Beach - Volleyball
Do medium option, top isn't good enough for achievement. (5/5)
Continent
Go to Flying Casino.
Flying Casino
Pick up Rêveries dans Paris. Go to Flag.
Continent
Go to Painting Workshop.
Painting Workshop
Get last Colour of the Beast.
Progress, use all 3 Colour of the Beast. Go fight Lampmaster
Exit via portal (Can't from flag)
Continent
Go to Boat Graveyard. Pick up Alicia's Birthday Party.
Fight Serpenphare.
Continent
Go to White Sands. Pick up Aline.
Continent
Go to island north of here. Pick up Journal 43.
Go to island west of here. Pick up Lost Gestral (7/9) near Stalact group.
Fight Gross Tete.
Go to Stone Quarry
Stone Quarry
Make Lune leader. Pick up Journal 48.
Talk to White Troubadour, should get auto-cleared via Death Bomb. (9450XP, $543).
Talk to it again to complete quest.
Continent
Head north, pick up Lost Gestral (8/9).
Talk to Merchant, buy Lost Voice ($1000).
Go to The Carousel.
The Carousel
After flag, head left and pick up Le Grand Café de Lumière.
Continent
Go to Frozen Hearts
Frozen Hearts
Go north west, head up to Danseuse.
Talk to White Danseuse. Lune should one-shot with Death Bomb (71077HP, 69498XP, $1395)
This should complete Aiding the Enemy.
Backtrack, take right path, go to Manor. Pick up Clea Don't Pull Your Sister's Hair!.
After exiting Manor, take a hard left and go down tracks. Pick up Burn Affinity.
Go left from the train. Pick up Journal 51.
Run back towards entrance, talk to flag.
Continent
Go to Flying Manor.
Flying Manor
Take NW path first.
Talk to boy to return. Take SW path.
Talk to boy to return, take SE path.
Talk to boy to return, take NE Path.
Chroma Elixer!
Talk to boy to return. Go to Clea.
Go to flag.
Continent
Go to Old Lumiere (front entrance)
Old Lumiere
Go to Chromatic Danseuse
Go to flag.
Continent
Go to Renoir's Drafts.
Renoir's Drafts
After ramp, go left and pick up Endless Light.
Fight the Contorionistes,
Do this menu during the long jump.
Go to flag, Back to Continent.
Go to Sacred River.
Sacred River
Left at fork.
Golgra: Duallist Storm (0:06, $13070, 648000XP, 3 Grandiose)
Backtrack to exit.
Camp
Talk to Monoco for Relationship 7.
Get Sciel to Relationship 7.
Go to sleep.
Continent
Buy Children of Lumiere from Merchant.
Go to island above Endless Tower, get Lost Gestral (9/9).
Go to Endless Tower.
Endless Tower
Battle notes will be shorter than usual here, considering how many fights there are.
This might need to be delayed until after 3-3 due to being 1 Grandiose short. After 4-3 should be completely safe. Only unsure of 4 Goblu non-crits killing (1/256 chance)
Go to flag.
Menu here (must be done before 6-2).
After 7-3, Menu.
After 9-2, Menu.
Menu before 10-2.
Menu before 11-1
Menu before 11-2
Should be final achievements, GG!
Archive
Timings
Spring Meadows
The $720 chroma detour takes 11.5s.
Empowering Attack Picto is ~15s detour after Eveque.
Flying Waters
The Bruler than jumps down after Manor can be done pretty quick. $466, 1340XP, Bruleram.
The Bruler + Crueler fight gives 1069XP $400
Money pickups after tunnel cost ~6.5s for $990
Esquie's Nest
Backtracking after Francois is 12s faster, but loses $1305 and Colour of Lumina.
Flagging after Esquie saves ~13s, but loses Energising Start III.
Visages
Killing self with Wildfire + Perfect Recovery > Flee: ~14.5s
Killing self with Wildfire + Perfect Recovery > 2nd party: ~21s
Killing self with 2 Moisonneusse (2 short combo) > ~34s
Sirene
Standard Wildfire Ballet death: 29s
Enemies before Glissando: 32s
Other
Upgrading Healing Tint when near curator: 4s
Scribbles
Optimizations
To menu during a cutscene load, open menu RIGHT before you cross the cutscene threshold
Possible optimizations:
- Before Portier / Lancelier: Remove Lumiere Assault, then learn Powerful first later. It will go into slot 1.
- Journal 81: Equip Lanceram
- Before Eveque: Equip Lighterim
- Flying Waters entrance / manor: Remove Gustave Pictos
- Maelle room: Equip Maelle pictos.
TODO
Better Esoteric Ruins path (can check Doc's last run)
Contorso vs Simoso Endless Tower
1-2: Simoso -2s
3-1: Simoso -2s
3-2: Simoso -3s
6-1: Simoso +4
6-2: Simoso +4
8-1: Simoso +.5
Total: Simoso loses 8s, saves 8.5s.
Simoso currently wins
Changelog
9/02/25
- Remove Old Lumiere Manor Gardens flag tag.
- Re-enter Old Lumiere after Renoir to get J42 and $4990
- Get Sciel to LV3 Relationship in Visages. Less dialogue.
- Pathing changes in Act 3!
- Act 3 Part 1 now gets Goblu, skips J62, SWC visit, Endless Lost Gestral gotten at end of run
- Lune Lumina for Death Bomb done on Gestral Beach - Only Up fall (+Maelle Teamwork)
- Menu timings adjusted Sprong > Lampmaster
- New pathing after Fountain: J62, SWC (Gustave, Hexga), Lost Gestral, SWC Cave
- Weapon Upgrade now required in White Sands, Gross Tete is now Attack > Stendhal
9/01/25
- Remove first SWC Lumina from notes (was already cut from route)
- Remove Any%/Simon% relic recoat stuff in Old Lumiere
- Use Lumina in Floating Cemetary instead of Falling Leaves
- Added Gestral Beach - Only Up missing from notes.
- Sciel uses Ramasson instead of Scielson
- Flag after Clea changed. DO NOT REST. Also max Monoco Agility (doesn't matter, just less menuing)
- Change formation before Chromatic Danseuse fight
- Improved Chromatic Danseuse fight
- Added note that Monoco's weapon upgrade might need to be done after 3-3. Not sure where Grandiose discrepancy is coming from
- Removed some old Skip turns from Endless Tower fight notes
8/31/25
- Pre Simon menu adjusted, now remove Cheater from Maelle
- Endless Tower fights optimized, save ~30s. The changed fights are:
- 3-3
- 4-3
- 5-3
- 7-2
- 8-1
- 9-3
- 10-1
- 10-2
- The menu timings in Endless were also adjusted, and some additional menuing was added
8/30/25
- Cut Lumina in Monoco Station
- Add note to buy Recoat in Monolith Flying Waters if not owned
- Moved Act 3 Lumiere menus around
- Verso gets Delaram for Renoir 3, cut his attack on Renoir 3
- Cut 3 Lumina pickups in Lumiere
- Renoir 3 Stendhal is 1.3 now
- Adjusted pathing after Gustave, Blades Graveyard, Journals, Painting Workshop, Gestral Beach after Sprong now.
- No more Chromatic Elixer for Chromatic Demineur
- Adjusted menu before Sprong
- Adjusted menu in Flying Manor (Monoco gets Warming Up)
- Adjusted menu during Simon jump (Monoco gets Confident Fighter over Warming Up)
8/24/25
- Faster Mime strat
- Added missing Monoco Inverted equip in Old Lumiere
- Fixed Abberation name in Act 3 Lumiere
- Split up menus during Sprong > Chromatic Glissando so we can do most during jumps
- Added note for Sciel Relationship 7 after Sacred River
8/20/25
- Change in pre-Simon menu, Maelle no longer gets Burning Death and gets Critical Burn Lumina. Critical Burn gets her to 100% crit since Verso has Burning Death
- Monoco now gets Burning Death picto and Burn Affinity Lumina in the pre-Simon menu
8/15/25
- Minor fixes for notes, route unchanged.
- Frozen Hearts pathing adjusted.
8/14/25
- Faster EXP farm, kill 36 Danseuse instead of 40.
- Shortened notes on Danseuse farm, since we loop the same stuff for longer now
- Adjusted 4-3, 6-1, and 10-1 in Endless Tower for lower stats from lower EXP.
8/13/25
- Added note to pick up recoat in Flying Waters
- Added fall strat to Monoco Station
- Added T1 Verso Attack to Mask Keeper, like to be short on damage otherwise
- Do Maelle Relationship up to LV4 in Camp after Mask Keeper (less dialogue)
- Fix Flying Waters Polished purchase count
- Upgrade Lumina in Camp before A3 Lumiere. Allows menuing on jump.
- Update Lumina count in Yellow Harvest
- Proper Lumina count in Flying Casino
- Change 11-2 in Endless Tower, do menu before 11-2 now.
8/12/25
First "upload ready" route. Changelog will start getting logged from here.
8/11/25
"Finished" Route